Redesigning the National Parks Service App

Redesigning the National Parks Service App

Redesigning the National Parks Service App

A speculative redesign for a fresh, intuitive experience of the National Parks Service App.

Role

Role

User Research

Interaction Design

Motion Design

Visual Design

User Research

Interaction Design

Motion Design

Visual Design

Duration

Duration

Team

5 weeks

Stephanie Chou

Alicia Beatty

Steve Wu

Mike Ma

Team

Team

Duration

Stephanie Chou

Alicia Beatty

Steve Wu

Mike Ma

Stephanie Chou

Alicia Beatty

Steve Wu

Mike Ma

5 weeks

Tools

Tools

Figma

After Effects

Figma

After Effects

In our 5 week speculative redesign for the National Parks Service App, we aim to highlight the wonders of the world in US National Parks. Recognizing that the current app has shortcomings in this goal, we implemented features such as a trip planner, national park news, and a revamped map.

Now, adventurers can easily embark on their next adventure.

PROBLEM

The current National Parks Service App is overwhelmingly unorganized and does not encourage exploration of their natural spaces.

The current National Parks Service App is overwhelmingly unorganized and does not encourage exploration of their natural spaces.

The current National Parks Service App is overwhelmingly unorganized and does not encourage exploration of their natural spaces.

There are many dead ends, inconsistent UI elements, and confusing flows that decrease adventurers' confidence in navigating the app. None of these contribute to the NPS's goal of encouraging the planning and visiting of their national parks.

DESIGN OPPORTUNITIES

There are plenty of design opportunities that can better align with NPS's goals.

There are plenty of design opportunities that can better align with NPS's goals.

There are plenty of design opportunities that can better align with NPS's goals.

#1: Restructure

#1: Restructure

Restructure the information architecture to create a smooth navigation process.

Restructure the information architecture to create a smooth navigation process.

#2: Encourage

#2: Encourage

Provoking an adventurous spirit to encourage a trip to National Parks

Provoking an adventurous spirit to encourage a trip to National Parks

#3: Energize

#3: Energize

Redesigning the UI to create a clean, modern look and give it energy.

Redesigning the UI to create a clean, modern look and give it energy.

COMPETITIVE ANALYSIS

Our competitive analysis found that neither competitor app truly showcases the wonders of the world.

Our competitive analysis found that neither competitor app truly showcases the wonders of the world.

Our competitive analysis found that neither competitor app truly showcases the wonders of the world.

Instead, they get lost in a lack of information, arbitrary definitions that measure trail difficulties, and confusing UI. We recognized that with these shortcomings, come improvements we can consider when redesigning the National Parks Service App.

DESIGN STRATEGY: SETTING OUR DIRECTION

Our main priority was to make an informative yet easy-to-navigate app.​​​​​​​

Our main priority was to make an informative yet easy-to-navigate app.​​​​​​​

Our main priority was to make an informative yet easy-to-navigate app.​​​​​​​

We focused on making the app as useful as possible by addressing design opportunities and shortcomings in competitor apps. Most importantly, we were designing beyond simply being useful, but also to encourage travelers to explore and plan trips to national parks.

DESIGN STRATEGY: PRIORITIZING GOALS

Above all, we want to unveil fresh, engaging experiences for park visitors.​​​​​

Above all, we want to unveil fresh, engaging experiences for park visitors.​​​​​

Above all, we want to unveil fresh, engaging experiences for park visitors.​​​​​

To align with NPS's overarching goal, we curated a set of signature experiences we believe should lead the app’s redesign. Our UX pillars touched on three different sides of the app; one to organize, one to motivate, and one to stay informed.

DESIGN SHORTCOMINGS

We identified and sorted basic missing features that prevented a smooth experience on the app.

We identified and sorted basic missing features that prevented a smooth experience on the app.

We identified and sorted basic missing features that prevented a smooth experience on the app.

As park users ourselves, we noticed that basic information such as park overviews and considerations, were not easily seen, if present at all. This was a massive roadblock in our pursuit of encouraging adventure if adventurers didn't even know where to begin.

IDEATION

Our visitor needs informed our concept card ideation...

Our visitor needs informed our concept card ideation...

Our visitor needs informed our concept card ideation...

...With a focus on provoking an adventurous spirit. Adventurers should feel inspired to visit national parks in person and immerse in the stunning environment.


To promote this, we integrated a trip planner, editorial experience, and fun facts.

FEATURE: TRIP PLANNING

To encourage action, we implemented new features.

To encourage action, we implemented new features.

To encourage action, we implemented new features.

The trip planning section is one of the many features we added. After adventurers fell in love with a national park, we kept that momentum by allowing them to plan a trip, all without having to exit the app.

REDESIGN: INFORMATION ARCHITECTURE

To address reduce navigation confusion, we redesigned our information architecture.

To address reduce navigation confusion, we redesigned our information architecture.

To address reduce navigation confusion, we redesigned our information architecture.

We redesigned the user flow so our map page is easily accessible in various situations. In the redesign, users can access the map throughout the park, trail, or trip plan page.

REDESIGN: STYLE GUIDE

To provoke an adventurous spirit, we curated a style guide and moodboard.

To provoke an adventurous spirit, we curated a style guide and moodboard.

To provoke an adventurous spirit, we curated a style guide and moodboard.

Contrary to the original UI design, we aimed for a sleek design which would highlight the stunning enivornments of national parks and encourage adventurers to explore in person.

FINAL DESIGN

A look back to the beginning: What did our redesign improve?

A look back to the beginning: What did our redesign improve?

A look back to the beginning: What did our redesign improve?

We successfully addressed many of the design opportunities that prompted us to redesign the NPS app in the first place.

*This is best viewed on desktop.

FINAL DESIGN

Presenting our final NPS app redesign!

Presenting our final NPS app redesign!

Presenting our final NPS app redesign!

I'm proud to say we addressed many of the design opportunities that prompted us to redesign the NPS app in the first place. Feel free to play around with our prototype!

*This is best viewed on desktop.

CHALLENGES

Challenges & notes

Challenges & notes

Challenges & notes

Realistically, this wasn’t a linear path to success. This was an arduous yet adventurous 5-week journey to address a problem at its roots and change it for the better. We had features we wanted to stick with to the end (such as a unique global navigation bar), but that came with its own challenges. There were also times when we realized our signature experiences didn’t match our UX pillars, and we had to reorient ourselves and readjust them.

TAKEAWAYS

The right job for the right people

The right job for the right people

The right job for the right people

For a 5-week redesign challenge, we were extremely efficient. Part of this is because the group we curated took advantage of everyone's strengths and challenged us to improve our weaknesses.


I for one, focused on the User Experience and motion design opportunities, leading me to polish the UI and create the concept video (at the very top of this study). Steve and Mike had strengths in development and were able to create a fully functional prototype, and Alicia used her research experience to frame us in the right mindset when we needed to engage in design thinking. Ultimately, I'm very satisfied with everyone's involvement in the team!

CONCLUSION

Conclusion & thoughts

Conclusion & thoughts

Conclusion & thoughts

Personally, I'm not ready to finish this project. The time constraint meant we had to prioritize certain features and set aside others, and in the future I hope to develop those further. Ultimately, this was an amazing experience with a great team. Shoutout to my teammates and Bill Flora for guiding us through the process!  

Thanks for stopping by! If you want to say hello or grab a boba chat, reach out!

Thanks for stopping by! If you want to say hello or grab a boba chat, reach out!